Archetype's Exodus: A Deep Dive for the Hardcore Sci-Fi Aficionado.

For a particular breed of science-fiction fan, the unveiling of Exodus stood as the most significant moment from a major gaming awards ceremony. It's worth noting, those very fans could have missed grasped its full importance during the initial showcase.

Exodus, the debut title from a freshly formed studio staffed with veteran talent from a renowned RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a fast-paced trailer. Prior to this reveal, the studio's leadership detailed some of the authentic scientific ideas that form the foundation for the game's universe: time dilation, biological engineering, and interstellar colonization. These are all suitably complex ideas, which are inherently difficult to communicate in a brief, cinematic trailer.

“I would have preferred some of those innovative and novel ideas were highlighted in the trailer. All I saw was ‘standard man in space,’” wrote one observer. Another replied, “My impression was ‘we have a well-known space opera RPG at home.’” Feedback in fan hubs were correspondingly divided.

The trailer's focus certainly makes sense from a business angle. When attempting to capture attention during a lengthy deluge of game announcements, what is more marketable: Scientists contemplating the complexities of Einsteinian physics? Or giant robots combusting while other mechs fire energy beams from their armor? However, in opting for loud action, the developers neglected to include the subtler details that make Exodus one of the more exciting hard sci-fi games on the horizon. Let's delve deeper.


Evolved or Alien?

Does Exodus feature aliens? Perhaps. The answer is nuanced. Look at that image near the opening of the trailer, depicting a being with metallic skin and cybernetic components merged into their body. That was definitely an alien, yes? The truth hinges on your perspective regarding one of the game's core thematic dilemmas: If you applied incremental change reasoning to the human biology, is what remains still human?

“We want the Celestials... for a player not intending to spend significant amounts of time into absorbing the lore, to still comprehend the fundamental idea that they're advanced humans, understand that they’re an foe you have to confront... But also, importantly, make sure it's fun and that they're impressive and that they function effectively to challenge,” explained the studio's general manager.

Understanding how these alien-seeming beings aren't strictly aliens requires understanding immense expanses of both space and time. Time dilation — the Einsteinian theory that time moves slower for faster-moving objects — is an operative core tenet of Exodus’ narrative setting. Here are the fundamentals: Humanity abandons a dying Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those firstcomers heavily modified their DNA and assumed the “Celestial” title.

“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as fundamentally backwards, lesser, not really fit for the higher tiers of society,” stated the game's narrative director.

Exodus is set about 40,000 years in the future. Consider that immensity — that's effectively all of recorded human history repeated ten times over. Now imagine what humans would evolve into if they spent ten entire human histories mastering the frontiers of biotech. You would absolutely not recognize the outcome as human. You might very well believe you're looking at an alien. The most vicious lineage of Celestial, known as the Mara-Yama, can take diverse forms. Some possess talons and blades and stand nine feet tall. Others are encased in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.


Technology and Lore

Amidst the explosions, beam attacks, and war beasts, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that radiates a etherial glow. A spaceship jets into a portal and vanishes at near-light speed. This all seems outside human achievement, the kind of tech ascribed to a Type 3 civilization. Yet, these are further examples of elements that look alien but are ultimately derived in mankind's own ascension.

Beyond the core development team, the Exodus universe is being authored by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another esteemed writer has contributed a series of short stories. Bringing such established science-fiction writers into the world years before the game's release has allowed the studio to develop a rich fictional universe as a foundation for the game.

“It was really a collaborative effort. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all integrated... With someone as established, you don't want to limit him. You want to give him room to explore,” the narrative director said of the collaboration.

One key scene shows Jun seemingly mold the ground beneath him, creating stone into a makeshift bridge. This material, called livestone, is controlled by mental impulses from Celestials or Uranic humans — descendants of later human arrivals who were granted certain technologies by the Celestials. Since Jun exhibits this ability, questions are raised about his status.

“Jun's not exactly a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, adding that the ability to interface with Celestial technology is a “central mechanic of the game.”

The vast scale of the Exodus setting — both in physical space and the timeline — means there is ample room for various stories to be told, using the same established rules without creating overlap.


Stories Within the Void

Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials totally alien to her experience. An episode of a television series tells a poignant story about a father searching for his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has aged many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must harness his Celestial-like powers to {find a solution|stop

Jonathan Newton
Jonathan Newton

A passionate life coach and writer dedicated to helping individuals unlock their potential through mindful practices and innovative strategies.